2010-03-11 (v1.35) ------------------ * Fixed a bug with ranks not changing correctly. * Activity will now be calculated with a 3 weeks interval. * Some other minor fixes. 2010-02-17 (v1.34) ------------------ * Added a more detailed listing of clans in allianceinfo. 2010-02-15 (v1.33) ------------------ * Added server statistics 2010-02-12 (v1.32) ------------------ * Updated the pie charts on each clan. * Added javascript sorting table on alliances and clans. * The scanning for activity will be done 3 times every day. * Rank change will not affect activity * YourMom is now fetching data from this map showing alliances/holdings on their map, and they link back to this map for more specific stats on alliances and guilds. * Other minor fixes behind the scenes. 2010-01-29 (v1.3) ------------------ New feature: Activity The scanning of player changes will be done 2 times per day. An active player is: -------------------- * Someone that increase/decrease in alignment * New rank within a guild * Someone that change guild * Changes sex (Hey it might happen in the future, this is a sandbox after all!) * Changes race * New players that pops up in the scan Only players that belong to a clan can be scanned. A player that has 10 alignment, doesn't change guild, never goes up/down in rank within the guild, and never do any PvP will be considered unactive, since his/hers alignment will stay at 10, but he might login every day to craft or only kill red/orange players. According to my findings though, a player that has less than +10 alignment, doesn't change guild, never goes up/down in rank within the guild, and never do any PvP but are still playing now and then will be considered active. Why is the second player considered active and not the first one? Well, what I've figured out is that when the server goes up every day, everyone will be having +10 alignment according to the server. But as soon as you login this will change and show your correct alignment. So if I scan the list 10-60min after the server goes up everyday and then I scan it again before the server goes down the script will tag everyone that logged in after the first scan and has less than 10 alignment as active players because their alignment has changed. I'm considering tagging every player as Active if something changed within 30 days. Might change this value in the future though. 2010-01-26 (v1.2) ------------------ * There is now clan info, I've added a full ingame list of all players currently belonging to that guild. Sorted by RankIndex. * Support to search for characters under the tab "Clans". * Also added a RSS/XML for each guild. You can use this to display roster on your website or whatever you want to do with it. 2009-11-22 (v1.17) ------------------ * Fixed a bug with the alliance color picker, it should now work again. 2009-09-09 (v1.16) ------------------ * Fixed a bug with "Changes in the last 24 hours", it only showed the current days updates. Fixed now. 2009-09-07 (v1.15) ------------------ * Front page will show changes in the last 24 hours instead of just the latest update. 2009-08-25 (v1.14) ------------------ * Guilds that doesn't exist ingame will automatically be removed from the site. 2009-07-08 (v1.13) ------------------ * Added links to alliance information on various pages. * Fixed a bug with colors on the first page on new alliances, it wouldn't show as red background even if it was older than X hours. 2009-06-22 (v1.12) ------------------ * Fixed a bug with the calculation of alliance members. If two guilds had the same members only 1 of those counted for total alliance members. 2009-06-09 (v1.11) ------------------ * I've changed the voting system a bit so it's not as easy to vote multiple times. * Changed the time before a suggestion gets deleted from 24 to 18 hours. 2009-06-09 (v1.1) ----------------- * Guilds are now pulled from the game, with # of members + guildleader. Haven't decided how often this will be updated yet. * Changed a couple of other minor things. 2009-06-08 (v1.0) ----------------- * Added a new section called Holdings, a list of all holdings, location, owner and alliance. * Added a new section called Alliances, which is a list of alliances, # of guilds, # of cities, # of hamlets and total holdings. 2009-06-08 (v0.92) ----------------- * Removed duplicate names of the alliance Freehold. * Bad Boys for Life and The Blackhand Order has been removed because they merged into the new guild The Blackhand. * Renamed Keepers of Chaos to Keeper of Chaos. * Reign of Terror has been given a new color RGB(185,0,118). 2009-06-06 (v0.92) ----------------- * Alphabetically order of drop-lists that was order by id. * A bug fixed that sometimes could add multiple new clans of the same suggestion. Same fix for new alliances added. * Implemented a banlist based on IP. * Marmengruk renamed to Mamengruk. 2009-06-05 (v0.91) ----------------- * Added RSS feed (http://df.urme.com/rss.php) 2009-06-04 (v0.9) ----------------- * Increased size of the circles on the map. * Repositioned a lot of the names on the map. * Added a history of changes.